#include <part.h>

Public Member Functions | |
| void | setMaterial (Material *m) |
| Sets binding material. | |
| void | setGeometry (Geometry *g) |
| Sets binding geometry. | |
| void | setUVCoords (FloatList *s, UV_BINDING_TYPE binding) |
| Sets UV coorinates for material. | |
| void | setFaceIndex (IntegerList *s) |
| Sets faces to bind to material. | |
| void | setUVIndex (IntegerList *s) |
| Sets faces to bind to material. | |
| void Cast3dImport::Part::MaterialBinding::setMaterial | ( | Material * | m | ) | [inline] |
Sets binding material.
| m | pointer to material. |
| void Cast3dImport::Part::MaterialBinding::setGeometry | ( | Geometry * | g | ) | [inline] |
Sets binding geometry.
| m | pointer to geometry. |
| void Cast3dImport::Part::MaterialBinding::setUVCoords | ( | FloatList * | s, | |
| UV_BINDING_TYPE | binding | |||
| ) | [inline] |
Sets UV coorinates for material.
| s | pointer to float data container. |
| void Cast3dImport::Part::MaterialBinding::setFaceIndex | ( | IntegerList * | s | ) | [inline] |
Sets faces to bind to material.
| s | pointer to interger data container. |
| void Cast3dImport::Part::MaterialBinding::setUVIndex | ( | IntegerList * | s | ) | [inline] |
Sets faces to bind to material.
| s | pointer to interger data container. |